The brief
AI Kids Academy teaches children aged 6 to 15 how AI works: what it is, how to ask it clearly, how to check what it says, how to stay safe and how AI helpers plan and use tools. It is a product of our business group, and Marketing MIX builds and promotes it. The footer of kids.academl.com carries our "Development and promotion" credit.
The product has two users at once. A child needs something that feels like a game, with a short turn and a visible reward. A parent needs to know what the child learned, and needs to trust that the app has no ads, no strangers and no data sale. The brief was to serve both on one site: lessons sized for three age bands, a game loop that brings a child back for one short turn a day, and a parent view that shows learning in plain words.
What we built
The game loop
Work started on 15 May 2026. A turn takes about ten minutes. The child picks a lesson, reads a story and an example (every lesson has a read-aloud button for younger children), takes a quiz and then tries the idea for real. Finished lessons give XP, XP feeds Pip the pet, and new islands open as Pip levels up. The child can stop after any step and the board remembers the place.
Eight islands, 112 lessons
The map has eight islands, each built around one idea: Starter Island (what AI is and where you meet it), Prompt Forest (asking clearly and checking answers), Creative Cave (stories, pictures and music made with AI), School Lab (using AI to learn without letting it do the homework), Safety Castle (privacy, fakes and kindness online), Code City (patterns, data and first code), Agent Spaceport (how AI helpers plan and use tools, for ages 12 to 15) and Real-World Lab (AI in shops, transport, health and nature). The home page counts 112 lessons from the live course list. Each course comes in three age bands, 6–8, 9–11 and 12–15, so a seven-year-old and a fourteen-year-old get different lessons on the same island.
Parents and teachers
A parent account links to the child's account and shows finished lessons, skill growth and a weekly report. A daily learning goal can be set from the parent dashboard; it shows the child a reminder and does not lock the app. A separate page speaks to teachers who want to use the lessons with a class. The free plan opens the first two islands with three lessons on each, plus Pip and the badges, without a card.
Stack and languages
The platform is a Next.js 16 application with Prisma and PostgreSQL, NextAuth sign-in, next-intl for the three languages and Stripe for paid plans. Lessons and interface exist in English, Ukrainian and Russian. AI replies inside lessons go through safety filters on every request, and the AI has no internet access and no tools.
Where it stands today
Since 6 November 2026 the platform lives at kids.academl.com, next to our adult course platform. On 8 November 2026 the menu holds How it works, Worlds, Parents, Pricing, Sign in and a language switch (EN, UKR, RUS). The home page shows the game loop, the eight islands, the parent block, the plans and the parents' questions. The footer links courses, learning tracks, safety rules, the parent dashboard, an impact page and the teacher page. The sitemap lists 228 addresses, 76 of them in Ukrainian and 76 in Russian.
Related
The platform: educational websites. Search: SEO. The sector: education. Our AI academy for adults: Academl. Another learning game of ours: EvoKira.
Project lead: Marketing MIX. Product: AI Kids Academy, a learning platform of our business group. Year: 2026.



